Deflect Oil
Buff
Core Ability
Level 1
No AP Cost
Self
15s cast
30s cooldown
25% reduction in damage taken by Oil siege engines. You will also protect two other group mates within 30 feet. Only one effect of this type may be on a player at a time.
Modify War Engine
Buff
Core Ability
Level 1
No AP Cost
65ft range
Instant cast
30s cooldown
Only usable on Rams
You shield the Ram absorbing 1500 damage over the next 30 seconds.
Bulwark
Healing
Core Ability
Level 1
No AP Cost
5ft range
15s cast
5m cooldown
Only usable on Doors
Repairs a friendly keep door for 5% of it's total health over 15 seconds.
Flee
Buff
Core Ability
Level 1
No AP Cost
Self
Instant cast
40s cooldown
You run away from the battle in a mad panic, increasing your run speed by 30% for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed.
Throw Dagger
Damaging
Core Ability
Level 1
20 Action Points
5 - 65ft range
1.0s cast
No cooldown
A basic throwing attack that inflicts 79 damage. Has a chance to deal 678 damage to a severely wounded target if you are behind them.
Dark Protector
Buff
Core Ability
Level 1
No AP Cost
160ft range
Instant cast
1.5s cooldown
The Witch King has tasked you with watching over one of your pitiful allies. You gain 5 Hatred whenever an enemy dares to attack your protected ally.
This effect can not occur more than once per second.
Guard
Buff
Core Ability
Level 1
No AP Cost
150ft range
Instant cast
No cooldown
Only usable on other players
You defend one of your groupmates and try to take attacks meant for them. As long as you are within 30 feet of them, any damage that they suffer will be split evenly between the two of you, and 35% of all hate that they cause will be redirected to you.
Driven By Hate
Buff
Core Ability
Level 5
No AP Cost
Self
Instant cast
20s cooldown
Costs 40 Hatred
Fueled by your hatred, you push yourself ever onward and regain 160 Action Points.
Taunt
Debuff
Core Ability
Level 6
20 Action Points
65ft range
Instant cast
15s cooldown
You enrage your opponent, interrupting any currently building abilities and forcing monsters to attack you. While taunted your opponent will take 30% more damage from your attacks. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
Does not affect damage procs.
Hold The Line!
Buff
Core Ability
Level 9
20 Action Points / Sec
Self
12s cast
No cooldown
Requires Shield
You focus your defenses against enemy fire, increasing your chances to dodge and disrupt by 45% for 12 seconds. You will also defend all allies behind you, up to 50 feet away, increasing their chances to dodge and disrupt by 15% as long as they remain at your back. Allies may have this effect stacked on them up to 3 times.
This effect will end if you break your concentration, or run out of action points.
Juggernaut
Buff
Core Ability
Level 9
45 Action Points
Self
Instant cast
60s cooldown
You become filled with unstoppable power, removing all snaring, rooting, silencing, and disarming effects. For the next 5 seconds, roots and snares will have no effect on you.
Shatter Enchantment
Damaging
Core Ability
Level 15
25 Action Points
5ft range
Instant cast
5s cooldown
Target must have an Enchantment
You shatter one Enchantment from your enemy and deal 119 damage.
Challenge
Debuff
Core Ability
Level 17
30 Action Points
Self
Instant cast
30s cooldown
You challenge all opponents in front of you, forcing monsters to attack you. While challenged, your opponents will deal only 70% damage to everyone other than you. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
Chains of Hatred
Debuff
Core Ability
Level 20
30 Action Points
Self
Instant cast
60s cooldown
Taken aback by your seething contempt, up to 4 enemies within 25 feet are rooted in place, making them unable to move for 5 seconds. Rooted targets have a 50% chance to break free when they suffer damage.
Demolishing Strike
Damaging
Core Ability
Level 8
Rank 1 morale
5ft range
Instant cast
60s cooldown
A powerful melee attack that reduces your target's armor by 1056 and deals 900 damage over 15 seconds
Champion's Challenge
Debuff
Core Ability
Level 16
Rank 1 morale
5ft range
Instant cast
60s cooldown
Both you and your target are held tightly in place for 10 seconds, and neither one of you can move.
This effect cannot be dispelled or broken.
Banish Weakness
Buff
Core Ability
Level 28
Rank 1 morale
Self
Instant cast
60s cooldown
A cry of rage removes all Hexes, Curses, and Ailments from you. You will regain 50 AP and 300 health for each effect removed.
Shield Wall
Buff
Core Ability
Level 12
Rank 2 morale
Self
Instant cast
60s cooldown
Requires Shield
For the next 10 seconds, your chance to block is almost guaranteed.
Raze
Buff
Core Ability
Level 20
Rank 2 morale
Self
3.0s cast
60s cooldown
You repeatedly attack all enemies in a line in front of you, inflicting 300 damage every second for 3 seconds, up to 65 feet away, for as long as you maintain your concentration.
Away, Cretins!
Damaging
Core Ability
Level 32
Rank 2 morale
Self
Instant cast
60s cooldown
No longer able to bear looking upon your opponents, you knockback everyone within 25 feet of you for 600 damage. Monsters will be knocked down. Everyone hit will be slowed by 30% for 5 seconds.
Distracting Bellow
Buff
Core Ability
Level 24
Rank 3 morale
100ft range
Instant cast
60s cooldown
A loud shout that startles your target and all enemies within 25 feet of them, reducing their damage to 50% for 10 seconds.
Armor of Eternal Servitude
Buff
Core Ability
Level 36
Rank 3 morale
Self
Instant cast
60s cooldown
The magic infusing your armor springs to life, further increasing your armor by 990 and restoring 2400 health over 20 seconds.
Immaculate Defense
Buff
Core Ability
Level 40
Rank 4 morale
Self
Instant cast
60s cooldown
An impressive display of defense which reduces incoming damage by 75% for both you and all group members within 100 feet of you for 10 seconds.
Dark Blessings
Buff
Core Ability
Level 8
Tactic
Self
Passive
No cooldown
Direct heals cast on you will recover 10% more health.
Focused Offense
Buff
Core Ability
Level 13
Tactic
Self
Passive
No cooldown
You deal 15% more damage and all enemy monsters will hate you 15% less than normal, but your armor is reduced by 33%.
Does not affect damage procs.
Thirst For Death
Defensive
Core Ability
Level 15
Tactic
Self
Passive
No cooldown
Whenever you critically hit you gain 10 Hatred. This will not occur more than once per second.
Rugged
Buff
Core Ability
Level 16
Tactic
Self
Passive
No cooldown
Increases Toughness by 160.
Alignment of Naggaroth
Buff
Core Ability
Level 17
Tactic
Self
Passive
No cooldown
Spiritual resistance increased by 252.
Simmering Anger
Defensive
Core Ability
Level 21
Tactic
Self
Passive
No cooldown
Gain 10 Hate each time an enemy critically hits you.
This effect can only trigger once every second.
Feeding On Pain
Defensive
Core Ability
Level 23
Tactic
Self
Passive
No cooldown
Reduce AP cost of Loathing abilities based on your current Health level.
With 100-76% Health: Reduce cost by 5.
With 75-51% Health: Reduce cost by 10.
With 50-26% Health: Reduce cost by 15.
With 25-0% Health: Reduce cost by 20.
Bathing In Blood
Buff
Core Ability
Level 23
Tactic
Self
Passive
No cooldown
Any time you kill an enemy, you will regain 471 health over 9 seconds.
Menace
Buff
Core Ability
Level 25
Tactic
Self
Passive
No cooldown
Enemy monsters will hate you 100% more than normal on all attacks.
Pitiless Feeding
Defensive
Core Ability
Level 27
Tactic
Self
Passive
No cooldown
Increases durations of Pitiless Strike, Mind Killer, and Terrifying Foe by 10 seconds.
Unstoppable Juggernaut
Buff
Core Ability
Level 29
Tactic
Self
Passive
No cooldown
Juggernaut's cooldown is reduced to 40 seconds.
Efficient Slaughter
Defensive
Core Ability
Level 31
Tactic
Self
Passive
No cooldown
Hate spending abilities cost 5 less Hate to use.
Malekith's Bulwark
Defensive
Core Ability
Level 33
Tactic
Self
Passive
No cooldown
Reduces all magical damage that you take to 75%, but also reduces all healing used on you by 15%.
Endless Pursuit
Defensive
Core Ability
Level 35
Tactic
Self
Passive
No cooldown
When disrupting an enemy spell you gain a 30% speed boost for 5 seconds and gain 40 Action Points.
Swift Fury
Defensive
Core Ability
Level 37
Tactic
Self
Passive
No cooldown
Attacks that spend Hatred have a 25% chance to increase Action Point regen by 100% for 5 seconds.
Crush Vitality
Defensive
Core Ability
Level 39
Tactic
Self
Passive
No cooldown
Crush the Weak now additionally lowers the target’s auto attack speed by 35% for 10 seconds.
Blast of Hatred
Damaging
Path of Malice
Level 31
Rank 4 morale
Self
Instant cast
60s cooldown
You spread a wave of malicious loathing towards all the peons 40 feet in front of you. So searing is this hate that those in your path move 30% slower and suffer 1800 damage over 10 seconds.
Crimson Death
Damaging
Path of Malice
Level 29
No AP Cost
Self
Instant cast
10s cooldown
Costs 30 Hatred
Requires Great Weapon
A great cleave that strikes all targets 40 feet in front of you for 419 damage and making them 10% more likely to be critically hit by others for 10 seconds.
Hastened Doom
Defensive
Path of Malice
Level 27
Tactic
Self
Passive
No cooldown
Whenever you critically hit a target their Wounds are reduced by 120 for 10 seconds. In addition, whenever you strike a target with Murderous Wrath or Pitiless Strike your auto attack speed is increased by 50% for 10 seconds.
Malignant Strike!
Damaging
Path of Malice
Level 25
25 Action Points
5ft range
Instant cast
20s cooldown
Requires Great Weapon
An overwhelming attack which deals 194 damage and knocks the victim down for 3 seconds.
Filled With Fury
Defensive
Path of Malice
Level 23
Tactic
Self
Passive
No cooldown
Increase chance to critically hit by 15% for 5 seconds whenever you expend Hate to attack.
Enraged Beating
Damaging
Path of Malice
Level 21
25 Action Points / Sec
5ft range
3.0s cast
8s cooldown
A flurry of blows that inflicts 176 damage every half second for 3 seconds. Any of these hits that critical will restore 10 Hate.
Monstrous Ruin
Defensive
Path of Malice
Level 17
Tactic
Self
Passive
No cooldown
Blade of Ruin and Monstrous Rending both cost 10 less Hate to use.
Pitiless Strike
Hex
Path of Malice
Level 2
No AP Cost
5ft range
Instant cast
No cooldown
Costs 20 Hatred
A merciless attack that weakens your target, dealing 269 damage and reducing their Toughness by 120 for 20 seconds.
Crippling Anger
Hex
Path of Malice
Level 3
25 Action Points
5ft range
Instant cast
5s cooldown
A maiming strike that allows you to further toy with your opponent by reducing their movement speed by 40% and dealing 340 damage over 10 seconds.
Murderous Wrath
Damaging
Path of Malice
Level 8
40 Action Points
5ft range
Instant cast
No cooldown
A piercing blow that deals 194 damage and ignores 15% of your target's armor.
Horrific Wound
Hex
Path of Malice
Level 12
30 Action Points
5ft range
Instant cast
5s cooldown
Improves with Hatred
Cuts open a vicious wound, dealing 194 damage and weakens the victim's armor based on Hatred.
With 25 Hate: Armor reduced by 320.
With 50 Hate: Armor reduced by 640.
With 75 Hate: Armor reduced by 960.
With 100 Hate: Armor reduced by 1280.
Monstrous Rending
Damaging
Path of Malice
Level 14
No AP Cost
Self
Instant cast
No cooldown
Costs 30 Hatred
A sweeping strike that rakes across targets up to 25 feet in front of you for 250 damage
Khaine's Warding
Buff
Path of Loathing
Level 31
Rank 4 morale
Self
Instant cast
60s cooldown
Khaine's favor shines on those with strength and skill, so for the next 10 seconds anytime anyone in your group blocks an attack, each group member within 100 feet regains 1200 health.
Force of Fury
Blessing
Path of Loathing
Level 29
No AP Cost
Self
Instant cast
20s cooldown
Your intense fury allows you to shrug off the greatest of hits. For 10 seconds your Armor is increased by 990 and you will become less likely to be Critically hit depending on your Hatred. Your Dark Protector will be affected as well if they are within 50 feet.
With 30 Hate: 5% less likely to be Critically hit.
With 60 Hate: 10% less likely to be Critically hit.
With 90 Hate: 15% less likely to be Critically hit.
Shielded by Hate
Defensive
Path of Loathing
Level 27
Tactic
Self
Passive
No cooldown
Your chance to Block is increased by 5%, and 1% per 10 Hatred.
Wave of Scorn
Hex
Path of Loathing
Level 25
55 Action Points
Self
Instant cast
20s cooldown
A great wave spreads 40 feet in front of you, inflicting 322 damage and reducing movement by 30% for 5 seconds.
Anger Drives Me
Defensive
Path of Loathing
Level 23
Tactic
Self
Passive
No cooldown
Your chance to Parry is increased by 5%, and 2% per 10 Hatred.
None Shall Pass
Buff
Path of Loathing
Level 21
20 Action Points / Sec
Self
10s cast
20s cooldown
Requires Shield
You ready your blade and defiantly raise your shield to increase your Block rate by 50% for up to 10 seconds. Any time you block during this time you will lash out at your attacker for 187 damage and gain 5 Hatred.
Terrifying Foe
Defensive
Path of Loathing
Level 17
Tactic
Self
Passive
No cooldown
Hateful Strike will now increase your Toughness for 20 seconds based on your Hate.
With 30 Hate: Increase Toughness by 15%.
With 60 Hate: Increase Toughness by 30%.
With 90 Hate: Increase Toughness by 45%.
Hateful Strike
Buff
Path of Loathing
Level 1
30 Action Points
5ft range
Instant cast
No cooldown
A vindictive blow that deals 156 damage and builds double threat.
Feeding On Weakness
Buff
Path of Loathing
Level 5
30 Action Points
5ft range
Instant cast
5s cooldown
The pathetic display of fighting skill shown by your opponent instills an even greater urge to destroy them. You lash out for 156 damage and increase your Toughness by 120 for 20 seconds and will recover health based on your Hate and damage inflicted.
Your Dark Protector will regain health and receive increased Toughness if they are within 50 feet.
With 30 Hate: Recovers 25% of damage inflicted.
With 60 Hate: Recovers 50% of damage inflicted.
With 90 Hate: Recovers 75% of damage inflicted.
Spiteful Slam
Damaging
Path of Loathing
Level 16
25 Action Points
5ft range
Instant cast
20s cooldown
Requires Block
A fierce strike that slams your opponent to the ground, dealing 269 damage and knocking them down for 2 seconds or more based on Hate.
With 30 Hate: Knocks down for 3 seconds.
With 60 Hate: Knocks down for 4 seconds.
With 90 Hate: Knocks down for 5 seconds.
Exile
Damaging
Path of Loathing
Level 23
30 Action Points
5ft range
Instant cast
20s cooldown
An overwhelming blow that deals 269 damage and will knockback your target based on your Hate.
With 30 Hate: Medium Knockback.
With 60 Hate: Long Knockback.
With 90 Hate: Very Long Knockback.
When using a Greatweapon the cooldown is reduced by 50%.
Crush The Weak
Hex
Path of Loathing
Level 35
30 Action Points
5ft range
Instant cast
5s cooldown
Improves with Hatred
A heartless attack that inflicts 156 damage and target's Critical hit chance will be reduced based on your Hate.
With 25 Hate: Critical chance reduced 5%.
With 50 Hate: Critical chance reduced 10%.
With 75 Hate: Critical chance reduced 15%.
With 100 Hate: Critical chance reduced 20%.
In Malekith's Name!
Damaging
Path of Anguish
Level 31
Rank 4 morale
Self
Instant cast
60s cooldown
A fierce curse in the Witch Kings name brings overwhelming pain to those who hear it. Opponents within 25 feet of you receive 1800 damage and are Silenced for 5 seconds.
For The Witch King!
Blessing
Path of Anguish
Level 29
No AP Cost
5ft range
Instant cast
30s cooldown
Costs 30 Hatred
You deal 153 damage to all enemies within 30 feet in front of you. Additionally, you bless group members within 100 feet for the next 10 seconds, reducing the cooldown of their abilities by 5 seconds.
Shielding Anger
Defensive
Path of Anguish
Level 27
Tactic
Self
Passive
No cooldown
Your chance to Disrupt is increased by 5%, and 2% per 10 Hatred.
Elite Training
Blessing
Path of Anguish
Level 25
25 Action Points
Self
Instant cast
30s cooldown
For up to 10 seconds your superior training allows you to easily Parry or Disrupt the next 4 attacks made against you. Your Dark Protector will receive the benefits if they are within 50ft. Any defense made in this time will restore Action Points to everyone in your group within 100 feet of you based on your Hatred.
With 30 Hate: Restores 5 AP.
With 60 Hate: Restores 10 AP.
With 90 Hate: Restores 15 AP
Soul Killer
Defensive
Path of Anguish
Level 23
Tactic
Self
Passive
No cooldown
Mind Killer will now reduce all healing cast by the target to 50%
Choking Fury
Hex
Path of Anguish
Level 21
No AP Cost
5ft range
Instant cast
20s cooldown
Costs 20 Hatred
A particularly insulting strike that deals 269 damage and causes your target to spend an additional 20 Action Points whenever they activate an ability for the next 10 seconds.
Unstoppable Fury
Defensive
Path of Anguish
Level 17
Tactic
Self
Passive
No cooldown
Detaunts are dispelled automatically when applied to you.
Mind Killer
Hex
Path of Anguish
Level 3
35 Action Points
5ft range
Instant cast
No cooldown
A vile attack that crushes your target's will to live, inflicting 156 damage and lowering their Intelligence and Willpower by 120 for 20 seconds.
Shield of Rage
Blessing
Path of Anguish
Level 6
No AP Cost
Self
Instant cast
10s cooldown
Costs 15 Hatred
Your overwhelming hate shields you from up to 937 damage over 10 seconds. Your Dark Protector will be affected as well if they are within 50 feet.
Brutal Smash
Damaging
Path of Anguish
Level 9
35 Action Points
5ft range
Instant cast
5s cooldown
Improves with Hatred
A vicious blow to the head that deals 194 damage and increases the Strength by 120 and also increasing Willpower based on Hatred for the next 20 seconds.
Your Dark Protector will receive increased Strength and Willpower if they are within 50 feet.
With 25 Hate: Willpower increased by 120.
With 50 Hate: Willpower increased by 240.
With 75 Hate: Willpower increased by 360.
With 100 Hate: Willpower increased by 480.
Crushing Anger
Damaging
Path of Anguish
Level 18
35 Action Points
5ft range
Instant cast
10s cooldown
A surge of malevolence slams into your foe dealing 231 damage and interrupting them. Will also reduce your opponent's Action Points based on your Hate.
With 30 Hate: Reduce AP by 10.
With 60 Hate: Reduce AP by 20.
With 90 Hate: Reduce AP by 30.
Furious Howl
Hex
Path of Anguish
Level 40
No AP Cost
Self
Instant cast
10s cooldown
Costs 30 Hatred
A bone chilling howl that strikes fear in all opponents 25 feet from you. Those affected suffer 132 damage and their chance to Block and Parry is reduced by 10% for 15 seconds.
Updated to patch 2024-08-21