Bypass Defenses
Buff
Core Ability
Level 1
No AP Cost
Self
Instant cast
2m cooldown
You bolster yourself for 10 seconds, allowing you to bypass the defenses of an enemy keep's postern door, porting you inside.
Siege Wrecker
Debuff
Core Ability
Level 1
No AP Cost
65ft range
Instant cast
30s cooldown
Only usable on Rams
You sabotage a siege ram, causing the ram to deal 98% of the original damage for the next 10 seconds.
Faultfinder
Buff
Core Ability
Level 1
No AP Cost
65ft range
Instant cast
30s cooldown
Only usable on Rams
Increases friendly ram damage by 2% for the next 10 seconds.
Flee
Buff
Core Ability
Level 1
No AP Cost
Self
Instant cast
40s cooldown
You run away from the battle in a mad panic, increasing your run speed by 30% for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed.
Throw Axe
Damaging
Core Ability
Level 1
20 Action Points
5 - 65ft range
1.0s cast
No cooldown
Throwing axe that will deal 82 damage to your prey.
Gift of Savagery
Buff
Core Ability
Level 1
No AP Cost
Self
Instant cast
5s cooldown
Grants Gift of Savagery
You are imbued with the Gift of Savagery, warping and twisting the flesh of your arm into a savage claw.
While mutated, your attacks have a 25% chance to deal an additional 505 damage over 5 seconds, and reduce the victim's autoattack speed by 33%.
Gift of Release
Debuff
Core Ability
Level 1
No AP Cost
Self
Instant cast
5s cooldown
Requires a Mutation
Releases your current mutation.
Charge!
Buff
Core Ability
Level 1
No AP Cost
Self
Instant cast
30s cooldown
You charge into the thick of battle, increasing your run speed by 50% for 7 seconds. If you use any abilities, this effect will immediately end.
Gift of Brutality
Buff
Core Ability
Level 3
No AP Cost
Self
Instant cast
5s cooldown
Grants Gift of Brutality
You are imbued with the Gift of Brutality, warping and twisting the flesh of your arm into a brutal blade.
While mutated, your attacks have a 25% chance to fill you with power for 5 seconds, making it almost certain that your offhand weapon will swing on every attack and increasing your offhand damage by 25%. In addition the armor penetration of your auto attacks is increased by 25%.
Wave of Horror
Debuff
Core Ability
Level 6
50 Action Points
Self
Instant cast
10s cooldown
All enemies within 25 feet are detaunted, making them hate you less and reducing the damage they deal against you to 50% for 5 seconds. During this time, all of your attacks will cause enemies to hate you 25% less than normal. You will also deal 50% damage to them until the effect is broken. If you attack anyone you have detaunted, the effect will immediately end.
Gift of Monstrosity
Buff
Core Ability
Level 7
No AP Cost
Self
Instant cast
5s cooldown
Grants Gift of Monstrosity
You are imbued with the Gift of Monstrosity, warping and twisting the flesh of your arm into a vicious club.
While mutated, your attacks have a 25% chance to empower you for 5 seconds, gradually restoring 1032 health, letting you shrug off 20% of your enemy's armor penetration, and increasing the healing you receive by 10%.
Mutating Release
Healing
Core Ability
Level 9
45 Action Points
Self
Instant cast
60s cooldown
Your bones and muscles twist and contort to free you from any root or snaring effects. You will also be immune from all snares and roots for the next 10 seconds
Death Grip
Debuff
Core Ability
Level 16
20 Action Points
5ft range
Instant cast
5s cooldown
Requires Parry
Disarms your target for 4 seconds, making them unable to use melee or ranged weapons.
Terrible Embrace
Defensive
Core Ability
Level 40
35 Action Points
20 - 65ft range
2.0s cast
30s cooldown
Extends a tendril of energy to pull an opposing player towards you. Monster targets will be dragged to the ground.
Sever Nerve
Damaging
Core Ability
Level 8
Rank 1 morale
5ft range
Instant cast
60s cooldown
A directed strike that inflicts 1200 damage to your target.
Confusing Movements
Buff
Core Ability
Level 16
Rank 1 morale
Self
Instant cast
60s cooldown
Concentrating on your perceived movements, you will be able to Dodge and Parry all attacks against you for 7 seconds.
Flames of Fate
Damaging
Core Ability
Level 28
Rank 1 morale
65ft range
Instant cast
60s cooldown
Your target is engulfed in the chaotic flames of fate, dealing 900 damage and rooting them in place for 5 seconds.
Force of Will
Buff
Core Ability
Level 12
Rank 2 morale
5ft range
Instant cast
60s cooldown
You stare down your opponent, draining 200 of their Action Points into yourself, and reducing their Strength by 160 for 30 seconds.
Relentless Assault
Buff
Core Ability
Level 20
Rank 2 morale
Self
Instant cast
60s cooldown
A prolonged fervor that grants 10 Action Points a second to everyone in your group within 100 feet of you for 10 seconds.
Great Fang
Damaging
Core Ability
Level 32
Rank 2 morale
Self
Instant cast
60s cooldown
A mighty swing attack that inflicts 1200 damage to all targets 40 feet in front of you.
Broad Swings
Buff
Core Ability
Level 24
Rank 3 morale
Self
Instant cast
60s cooldown
For the next 10 seconds, your attacks will cleave through up to 2 additional enemies within 25 feet in front of you, dealing unmitigable damage of 300 per strike.
Tzeentch's Reversal
Damaging
Core Ability
Level 36
Rank 3 morale
5ft range
Instant cast
60s cooldown
Melee attack that deals 1200 damage and returns all of that damage as health to all group members within 100ft.
Frenzied Slaughter
Buff
Core Ability
Level 40
Rank 4 morale
Self
Instant cast
60s cooldown
All of your abilities will cost 25% fewer action points, cool down 50% faster, and deal 20% more damage for 7 seconds.
Warped Flesh
Buff
Core Ability
Level 8
Tactic
Self
Passive
No cooldown
Any time you are attacked, there is a 25% chance that you will absorb up to 375 damage.
This effect will not trigger more than once every 3 seconds.
Jagged Edge
Buff
Core Ability
Level 13
Tactic
Self
Passive
No cooldown
Any time you critically hit an enemy they will begin to bleed, suffering additional 513 Corporeal damage over 9 seconds.
Subvert Strength
Buff
Core Ability
Level 15
Tactic
Self
Passive
No cooldown
Any time you critically hit an enemy, you will regain 40 Action Points. Tactic can not trigger more than once every 3 seconds.
Brute Force
Buff
Core Ability
Level 16
Tactic
Self
Passive
No cooldown
Increases your Strength by 160.
Tzeentch's Warding
Buff
Core Ability
Level 17
Tactic
Self
Passive
No cooldown
Increases your Elemental resistance by 252.
Brush Off
Buff
Core Ability
Level 21
Tactic
Self
Passive
No cooldown
Increases your chance to Disrupt enemy magic by 10%.
Backlash
Buff
Core Ability
Level 23
Tactic
Self
Passive
No cooldown
Any time you are attacked, there is a 25% chance that you will lash out for 370 Elemental damage over 5 seconds to anyone who hits you.
Flanking
Buff
Core Ability
Level 25
Tactic
Self
Passive
No cooldown
All of your attacks deal 15% more damage when you strike an enemy from the sides or rear.
Does not affect damage procs.
Close Combat
Buff
Core Ability
Level 25
Tactic
Self
Passive
No cooldown
Any time you strike an enemy in melee with a direct attack, you will receive 25% less damage from ranged and magical attacks for 2 seconds. This effect will not stack with damage reductions from abilities.
Rend Asunder
Buff
Core Ability
Level 27
Tactic
Self
Passive
No cooldown
Increases Rend's duration by an additional 6 seconds.
Riposte
Buff
Core Ability
Level 29
Tactic
Self
Passive
No cooldown
Each time you parry an enemy's attack, you will strike them back for 253 damage which they can not prevent.
Deeply Impaled
Buff
Core Ability
Level 31
Tactic
Self
Passive
No cooldown
Any time you Impale an enemy, they will become 10% more susceptible to being critically hit for 15 seconds.
Feeding On Fear
Buff
Core Ability
Level 33
Tactic
Self
Passive
No cooldown
Any time you critically hit an enemy, your chance to critically hit will be increased by 20% for 5 seconds, but you will also become 10% more susceptible to being critically hit.
Unending Horror
Buff
Core Ability
Level 35
Tactic
Self
Passive
No cooldown
Increases Wave of Horror's duration to 15 seconds.
Widespread Demolition
Buff
Core Ability
Level 37
Tactic
Self
Passive
No cooldown
Increased Demolition's radius to 30 feet.
Piercing Bite
Buff
Core Ability
Level 39
Tactic
Self
Passive
No cooldown
All of your abilities which require a Mutation will now have armor penetration increased by 25% .
Lashing Power
Buff
Path of Savagery
Level 31
Rank 4 morale
Self
Instant cast
60s cooldown
For 20 seconds, each time you are hit, there is a 33% chance that the same amount of damage will be done to an enemy within 40 feet, and you will be healed for that amount.
Thunderous Blow
Ailment
Path of Savagery
Level 29
35 Action Points
5ft range
Instant cast
10s cooldown
Requires Gift of Savagery or Brutality
A particularly nasty blow that inflicts 328 damage to your target and decreases their Wounds by 120 for the next 20 seconds.
Deadly Clutch
Buff
Path of Savagery
Level 27
Tactic
Self
Passive
No cooldown
Tainted Claw will now reduce all healing used on the victim by 50%. Additionally, you will be healed for 50% of the heals actually received by the target.
Cutting Claw
Ailment
Path of Savagery
Level 25
25 Action Points
5ft range
Instant cast
10s cooldown
Requires Gift of Savagery
Undefendable claw attack that deals 291 damage and reduces targets armor by 1600 for 10 seconds.
Exhaustive Strikes
Buff
Path of Savagery
Level 23
Tactic
Self
Passive
No cooldown
Any time you critically hit an enemy while Mutated, they will lose 40 Action Points over the next 3 seconds.
Draining Swipe
Ailment
Path of Savagery
Level 21
30 Action Points
5ft range
Instant cast
20s cooldown
Requires Gift of Savagery
You quickly rake your target twice, dealing 145 damage with each hit. The victim will regain action points 50% more slowly for 10 seconds.
Scything Talons
Buff
Path of Savagery
Level 17
Tactic
Self
Passive
No cooldown
Gift of Savagery further increases your Weapon Skill and Initiative by 160.
Rend
Ailment
Path of Savagery
Level 2
30 Action Points
5ft range
Instant cast
No cooldown
Requires Gift of Savagery or Brutality
You tear into your target, dealing 145 damage immediately and an additional 264 damage over 9 seconds. The damage over time will stack with itself up to three times.
Corruption
Ailment
Path of Savagery
Level 4
25 Action Points
5ft range
Instant cast
No cooldown
Corruption spreads to your target, reducing their toughness by 120 for 20 seconds and inflicting 178 damage.
Touch of Rot
Ailment
Path of Savagery
Level 9
25 Action Points
5ft range
Instant cast
20s cooldown
Requires Gift of Monstrosity or Savagery
Spreads an agonizing rot to your opponent for 10 seconds, inflicting 352 Corporeal damage whenever they use a melee ability.
Tainted Claw
Ailment
Path of Savagery
Level 12
30 Action Points
5ft range
Instant cast
5s cooldown
Requires Gift of Savagery
An Ailing attack inflicting 216 damage and makes the victim resist 25% of incoming heals for 5 seconds. If target is Ailing, they suffer the effects for 10 seconds.
Gut Ripper
Damaging
Path of Savagery
Level 30
40 Action Points
5ft range
Instant cast
10s cooldown
Requires Parry
Requires Gift of Savagery or Brutality
A savage attack that guts your opponent, dealing 253 damage. Your next, consequently-cast, damaging ability instance within 5 seconds will automatically critical hit.
Forked Aggression
Buff
Path of Brutality
Level 31
Rank 4 morale
Self
Instant cast
60s cooldown
For 20 seconds, all damage dealt to you is mirrored back to the attacker with a 50% boost.
Wave of Terror
Damaging
Path of Brutality
Level 29
45 Action Points
Self
Instant cast
10s cooldown
Requires Gift of Brutality
Wildly lashes out at all targets directly in front of you up to 40 feet away, dealing 258 damage and preventing all who are hit from generating Morale for 5 seconds.
Unstable Convulsions
Buff
Path of Brutality
Level 27
Tactic
Self
Passive
No cooldown
Convulsive Slashing now gains a 50% chance to remove an Enchantment from the victim each time that it hits them. Each time an Enchantment is successfully removed, they will suffer 214 damage .
Mutated Aggressor
Blessing
Path of Brutality
Level 25
40 Action Points
Self
Instant cast
60s cooldown
Chaotic energy surges through you, increasing all the damage you inflict by 25% for 10 seconds.
Does not affect damage procs.
Growing Instability
Buff
Path of Brutality
Level 23
Tactic
Self
Passive
No cooldown
The power of Chaos begins to take control of your body, causing all of your critical hits to deal an additional 50% bonus damage.
Guillotine
Damaging
Path of Brutality
Level 21
35 Action Points
5ft range
Instant cast
10s cooldown
Requires Gift of Brutality
Requires target to be below 50% health
A powerful blow inflicting 441 damage and will almost always deal critical damage to a weakened target.
Corrupted Edge
Buff
Path of Brutality
Level 17
Tactic
Self
Passive
No cooldown
Gift of Brutality further increases your Strength and Initiative by 160.
Debilitate
Damaging
Path of Brutality
Level 3
25 Action Points
5ft range
Instant cast
10s cooldown
A deliberate attack that inflicts 253 damage and Cripples your target, reducing their movement speed by 40% for 5 seconds.
Impale
Damaging
Path of Brutality
Level 5
25 Action Points
5ft range
Instant cast
No cooldown
Requires Gift of Brutality
Stabs into your opponents vital areas for 216 damage. If behind your target, ignores 15% of the victim's armor.
Convulsive Slashing
Damaging
Path of Brutality
Level 6
25 Action Points / Sec
5ft range
3.0s cast
8s cooldown
Requires Gift of Brutality
You continually slice at an enemy for up to 3 seconds, striking them up to 6 times and dealing 184 damage per hit. This effect will end if you break your concentration or run out of action points.
Touch of Instability
Ailment
Path of Brutality
Level 14
25 Action Points
5ft range
Instant cast
20s cooldown
Requires Gift of Savagery or Brutality
Target loses control over their magic, and for 10 seconds will inflict 390 Corporeal damage to themselves whenever they use magic.
Pulverize
Ailment
Path of Brutality
Level 25
35 Action Points
5ft range
Instant cast
10s cooldown
Requires Gift of Brutality or Monstrosity
Inflicts 328 damage and lowers your targets ability to parry by 10% and their ability to block by 10% for 10 seconds.
Energy Ripple
Damaging
Path of Monstrosity
Level 31
Rank 4 morale
Self
Instant cast
60s cooldown
A large burst of power courses through you, dealing 1800 damage to all targets within 25 feet, knocking down all targets around you for 3 seconds.
Wrecking Ball
Damaging
Path of Monstrosity
Level 29
25 Action Points / Sec
Self
3.0s cast
13s cooldown
Requires Gift of Monstrosity
Spinning in a circle with club arm extended, aimlessly inflicting 339 damage every half second to all targets within 30 feet in front of you for up to 3 seconds. This effect will end if you break your concentration or run out of action points.
Crushing Blows
Buff
Path of Monstrosity
Level 27
Tactic
Self
Passive
No cooldown
While you are using the Gift Of Monstrosity, all of your hits have a 10% chance to remove 100 points of Morale from the enemy.
Concussive Jolt
Damaging
Path of Monstrosity
Level 25
30 Action Points
Self
Instant cast
20s cooldown
Requires Gift of Monstrosity
A great wave of concussive force knocks down all targets 25 feet in front of you for 2 seconds, inflicting 150 damage.
Insane Whispers
Buff
Path of Monstrosity
Level 23
Tactic
Self
Passive
No cooldown
Mouth of Tzeentch will now disorient your enemies for 5 seconds, causing all of their abilities to take 50% longer to build up.
Wave of Mutilation
Ailment
Path of Monstrosity
Level 21
45 Action Points
Self
Instant cast
20s cooldown
Requires Gift of Monstrosity or Savagery
A wave of horror spreads forth from you, dealing 770 damage over 21 seconds to all enemies within 25 feet and reducing their Weapon Skill by 120 and Initiative by 120.
Hulking Brute
Buff
Path of Monstrosity
Level 17
Tactic
Self
Passive
No cooldown
Gift of Monstrosity further increases your Toughness and Initiative by 160.
Flail
Damaging
Path of Monstrosity
Level 1
30 Action Points
5ft range
Instant cast
No cooldown
Swipes opponent for 183 damage. If Mutated, will hit an additional time for 145 damage.
Demolition
Damaging
Path of Monstrosity
Level 7
35 Action Points
Self
Instant cast
No cooldown
Requires Gift of Monstrosity
A widespread attack that inflicts 188 damage to all targets up to 25 feet in front of you.
Mouth of Tzeentch
Damaging
Path of Monstrosity
Level 8
30 Action Points
Self
Instant cast
15s cooldown
Requires Gift of Monstrosity or Savagery
Tzeentch's dark words pour from your mouth, interrupting any spells being cast 40 feet in front of you, and inflicting 183 damage to all in range.
Ferocious Assault
Blessing
Path of Monstrosity
Level 20
15 Action Points
Self
Instant cast
60s cooldown
Requires Gift of Brutality or Monstrosity
Chaotic winds and daemonic fury combine to increase your Strength and Toughness by 200 for 20 seconds.
Mutated Energy
Damaging
Path of Monstrosity
Level 35
25 Action Points
100ft range
Instant cast
10s cooldown
Requires Disrupt
Disrupted Magic is twisted back into the caster, inflicting 328 damage and knocking them down for 3 seconds.
Updated to patch 2024-08-21