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MightMight
Might

Might

Increases Strength

Might V

Increases Strength by 48 (Total increase of 120)

14Arrow up

Might IV

Increases Strength by 34 (Total increase of 72)

10Arrow up

Might III

Increases Strength by 22 (Total increase of 38)

6Arrow up

Might II

Increases Strength by 12 (Total increase of 16)

3Arrow up

Might I

Increases Strength by 4

1Arrow up

Blade MasterBlade Master
Blade Master

Blade Master

Increases Weapon Skill

Blade master V

Increases Weapon Skill by 48 (Total increase of 120)

14Arrow up

Blade master IV

Increases Weapon Skill by 34 (Total increase of 72)

10Arrow up

Blade master III

Increases Weapon Skill by 22 (Total increase of 38)

6Arrow up

Blade master II

Increases Weapon Skill by 12 (Total increase of 16)

3Arrow up

Blade master I

Increases Weapon Skill by 4

1Arrow up

MarksmenMarksmen
Marksmen

Marksmen

Increases Ballistic Skill

Marksmen V

Increases Ballistic Skill by 48 (Total increase of 120)

14Arrow up

Marksmen IV

Increases Ballistic Skill by 34 (Total increase of 72)

10Arrow up

Marksmen III

Increases Ballistic Skill by 22 (Total increase of 38)

6Arrow up

Marksmen II

Increases Ballistic Skill by 12 (Total increase of 16)

3Arrow up

Marksmen I

Increases Ballistic Skill by 4

1Arrow up

ImpetusImpetus
Impetus

Impetus

Increases Initiative

Impetus V

Increases Initiative by 48 (Total increase of 120)

14Arrow up

Impetus IV

Increases Initiative by 34 (Total increase of 72)

10Arrow up

Impetus III

Increases Initiative by 22 (Total increase of 38)

6Arrow up

Impetus II

Increases Initiative by 12 (Total increase of 16)

3Arrow up

Impetus I

Increases Initiative by 4

1Arrow up

AcumenAcumen
Acumen

Acumen

Increases Intelligence

Acumen V

Increases Intelligence by 48 (Total increase of 120)

14Arrow up

Acumen IV

Increases Intelligence by 34 (Total increase of 72)

10Arrow up

Acumen III

Increases Intelligence by 22 (Total increase of 38)

6Arrow up

Acumen II

Increases Intelligence by 12 (Total increase of 16)

3Arrow up

Acumen I

Increases Intelligence by 4

1Arrow up

ResolveResolve
Resolve

Resolve

Increases Willpower

Resolve V

Increases Willpower by 48 (Total increase of 120)

14Arrow up

Resolve IV

Increases Willpower by 34 (Total increase of 72)

10Arrow up

Resolve III

Increases Willpower by 22 (Total increase of 38)

6Arrow up

Resolve II

Increases Willpower by 12 (Total increase of 16)

3Arrow up

Resolve I

Increases Willpower by 4

1Arrow up

FortitudeFortitude
Fortitude

Fortitude

Increases Toughness

Fortitude V

Increases Toughness by 48 (Total increase of 120)

14Arrow up

Fortitude IV

Increases Toughness by 34 (Total increase of 72)

10Arrow up

Fortitude III

Increases Toughness by 22 (Total increase of 38)

6Arrow up

Fortitude II

Increases Toughness by 12 (Total increase of 16)

3Arrow up

Fortitude I

Increases Toughness by 4

1Arrow up

VigorVigor
Vigor

Vigor

Increases Wounds

Vigor V

Increases Wounds by 48 (Total increase of 120)

14Arrow up

Vigor IV

Increases Wounds by 34 (Total increase of 72)

10Arrow up

Vigor III

Increases Wounds by 22 (Total increase of 38)

6Arrow up

Vigor II

Increases Wounds by 12 (Total increase of 16)

3Arrow up

Vigor I

Increases Wounds by 4

1Arrow up

OpportunistOpportunist
Opportunist

Opportunist

Increases Melee critical chance

Opportunist IV

Increases Melee critical chance by 5% (Total increase of 14%)

15Arrow up

Opportunist III

Increases Melee critical chance by 4% (Total increase of 9%)

15Arrow up

Opportunist II

Increases Melee critical chance by 3% (Total increase of 5%)

10Arrow up

Opportunist I

Increases Melee critical chance by 2%

5Arrow up

Sure ShotSure Shot
Sure Shot

Sure Shot

Increases Ranged critical chance

Sure Shot IV

Increases Ranged critical chance by 5% (Total increase of 14%)

15Arrow up

Sure Shot III

Increases Ranged critical chance by 4% (Total increase of 9%)

15Arrow up

Sure Shot II

Increases Ranged critical chance by 3% (Total increase of 5%)

10Arrow up

Sure Shot I

Increases Ranged critical chance by 2%

5Arrow up

Focused PowerFocused Power
Focused Power

Focused Power

Increases Magic critical chance

Focused Power IV

Increases Magic critical chance by 5% (Total increase of 14%)

15Arrow up

Focused Power III

Increases Magic critical chance by 4% (Total increase of 9%)

15Arrow up

Focused Power II

Increases Magic critical chance by 3% (Total increase of 5%)

10Arrow up

Focused Power I

Increases Magic critical chance by 2%

5Arrow up

Spiritual RefinementSpiritual Refinement
Spiritual Refinement

Spiritual Refinement

Increases Healing critical chance

Spiritual Refinement IV

Increases Healing critical chance by 5% (Total increase of 14%)

15Arrow up

Spiritual Refinement III

Increases Healing critical chance by 4% (Total increase of 9%)

15Arrow up

Spiritual Refinement II

Increases Healing critical chance by 3% (Total increase of 5%)

10Arrow up

Spiritual Refinement I

Increases Healing critical chance by 2%

5Arrow up

Quick EscapeQuick Escape
Quick Escape

Quick Escape

Chance to gain movement speed on being hit

Quick Escape III

Your movement speed is increased to 35% for your Quick Escape.

20Arrow up

Quick Escape II

Your Quick Escape will last an additional 5 seconds.

15Arrow up

Quick Escape I

On Being Hit: 5% chance to gain 25% movement speed for the next 5 seconds. Quick Escape will dispel if the caster uses an ability.

10Arrow up

Improved FleeImproved Flee
Improved Flee

Improved Flee

Your flee lasts longer

Improved Flee II

Flee will no longer prevent your Action Points from regenerating.

15Arrow up

Improved Flee I

Your Flee will last an additional 5 seconds.

10Arrow up

Expanded CapacityExpanded Capacity
Expanded Capacity

Expanded Capacity

Increases your total Action Point pool

Expanded Capacity III

Increases your total Action Point pool by 25 (Total increase of 50)

20Arrow up

Expanded Capacity II

Increases your total Action Point pool by 15 (Total increase of 25)

15Arrow up

Expanded Capacity I

Increases your total Action Point pool by 10

10Arrow up

ReflexesReflexes
Reflexes

Reflexes

Increases chance to parry

Reflexes IV

Increases chance to parry by 6% (Total increase of 18%)

10Arrow up

Reflexes III

Increases chance to parry by 5% (Total increase of 12%)

6Arrow up

Reflexes II

Increases chance to parry by 4% (Total increase of 7%)

3Arrow up

Reflexes I

Increases chance to parry by 3%

1Arrow up

DefenderDefender
Defender

Defender

Increases chance to block

Defender IV

Increases chance to block by 4% (Total increase of 10%)

10Arrow up

Defender III

Increases chance to block by 3% (Total increase of 6%)

6Arrow up

Defender II

Increases chance to block by 2% (Total increase of 3%)

3Arrow up

Defender I

Increases chance to block by 1%

1Arrow up

Deft DefenderDeft Defender
Deft Defender

Deft Defender

Increases chance to Dodge and Disrupt

Deft Defender IV

Increases chance to Dodge and Disrupt by 6% (Total increase of 18%)

10Arrow up

Deft Defender III

Increases chance to Dodge and Disrupt by 5% (Total increase of 12%)

6Arrow up

Deft Defender II

Increases chance to Dodge and Disrupt by 4% (Total increase of 7%)

3Arrow up

Deft Defender I

Increases chance to Dodge and Disrupt by 3%

1Arrow up

Futile StrikesFutile Strikes
Futile Strikes

Futile Strikes

Reduces the chance to receive critical damage

Futile Strikes IV

Reduces the chance to receive critical damage by 9% (Total increase of 24%)

15Arrow up

Futile Strikes III

Reduces the chance to receive critical damage by 7% (Total increase of 15%)

15Arrow up

Futile Strikes II

Reduces the chance to receive critical damage by 5% (Total increase of 8%)

10Arrow up

Futile Strikes I

Reduces the chance to receive critical damage by 3%

5Arrow up

Trivial BlowsTrivial Blows
Trivial Blows

Trivial Blows

Reduces the amount of critical damage received

Trivial Blows IV

Reduces the amount of critical damage received by 16% (Total increase of 40%)

15Arrow up

Trivial Blows III

Reduces the amount of critical damage received by 12% (Total increase of 24%)

15Arrow up

Trivial Blows II

Reduces the amount of critical damage received by 8% (Total increase of 12%)

10Arrow up

Trivial Blows I

Reduces the amount of critical damage received by 4%

5Arrow up

Hardy ConcessionHardy Concession
Hardy Concession

Hardy Concession

Damage that you recieve is reduced, but the damage and healing that you deal is reduced by the same amount.

Hardy Concession V

Damage that you recieve is reduced by 15%, but the damage and healing that you deal is reduced by the same amount.

14Arrow up

Hardy Concession IV

Damage that you recieve is reduced by 10%, but the damage and healing that you deal is reduced by the same amount.

10Arrow up

Hardy Concession III

Damage that you recieve is reduced by 6%, but the damage and healing that you deal is reduced by the same amount.

6Arrow up

Hardy Concession II

Damage that you recieve is reduced by 3%, but the damage and healing that you deal is reduced by the same amount.

3Arrow up

Hardy Concession I

Damage that you recieve is reduced by 1%, but the damage and healing that you deal is reduced by the same amount.

1Arrow up

RegenerationRegeneration
Regeneration

Regeneration

Increases your natural health regeneration

Regeneration III

Increases your natural health regeneration by 72 health (Total increase of 140)

20Arrow up

Regeneration II

Increases your natural health regeneration by 40 health (Total increase of 68)

15Arrow up

Regeneration I

Increases your natural health regeneration by 28 health

10Arrow up

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